This project presents an innovative engineering assessment framework integrating generative AI through a poster portfolio, AI reflection, and oral interview. It supports critical thinking, validation skills, and ethical AI use, and is designed for undergraduate engineering educators and students in project-based learning contexts.
This resource showcases initiatives from both academic and professional support areas across DCU, which have been funded under SATLE – the Strategic Alignment of Teaching and Learning Enhancement Funding in Higher Education. Examples are provided under the themes of Education for Sustainable Development, Digital transformation & Academic Integrity
The resource comprises of a literature review and an executive summary, developed as part of the Maynooth University Leadership and EducAtion Framework (LEAF) initiative. It explores how education frameworks can enhance teaching, learning and curriculum design in higher education, supporting inclusive, sustainable and values-led academic practice.
This guideline document seeks to support the implementation of MTU policies and procedures which underpin Academic Integrity and help to address the implications of Generative Artificial Intelligence on assessment practices.
This poster offers educators an overview of designing a syllabus on the Canvas learning management system that supports personalised learning pathways. It highlights (1) a gamified pedagogy grounded in gaming principles and (2) adaptive learning strategies using MasteryPaths.
The HEA Education for Sustainable Development Spotlight Series 2025: Case Studies Compendium brings together 115 case studies from higher education institutions across Ireland. It showcases how universities and colleges are integrating sustainability and the UN Sustainable Development Goals into teaching, research, curriculum design, assessment practices and community engagement. It offers a comprehensive picture of national ESD activity and provides an accessible resource for educators and policymakers seeking examples of practice-based innovation.
This resource presents AVINA, an automated visual novel generator using large language models to transform multiple-choice questions into interactive learning narratives. Designed for educators and students, it supports gamified training in academic integrity and ethical decision-making through adaptive storytelling and experiential learning.
This toolkit is designed to provide educators in Higher Education with practical, adaptable tools and strategies for fostering sustainable wellbeing in their teaching through curriculum, assessment and pedagogy.
The report – Generative AI in Higher Education Teaching and Learning: Sectoral Perspectives – was commissioned as part of the Higher Education Authority’s evidence-led approach to policy development.
The report captures the views of staff, students, and leaders across the Irish higher education system on the opportunities and challenges posed by artificial intelligence.
It brings together insights from ten thematic focus groups and a leadership summit, involving over 80 participants from across Ireland’s higher education institutions, alongside student representatives and sectoral stakeholders.
This resource captures insights through zine making from workshop participants at the Education after the algorithm symposium hosted at DCU on 21 February 2025, facilitated by Kate Molloy and Clare Thomson.
This paper describes the foundational principles and design details of the student-staff partnership initiative launched by the Co-creating Inclusive and Equitable Teaching & Learning project, led by Dr. Anna Santucci and situated within the Centre for the Integration of Research, Teaching and Learning (CIRTL) at University College Cork (UCC).
This 12 lesson open course provides an introduction to the AI Fluency Framework and the four competencies of Delegation, Description, Discernment, and Diligence. c. 70 mins videos plus ungraded exercises & projects and reference handouts. Co-developed by University College Cork, Ringling College and Anthropic with support by HEA.
This e-book reports on a SATLE-funded project to explore the use of immersive technologies in Higher Education. It includes case studies, practical guidance and a brief review of the literature on immersive learning from the project team. It is intended for those considering using VR in their teaching, and for those who support learning.
This resource captures key insights from a full-day workshop held on 8 May 2025, hosted by the Higher Education Authority (HEA) and led by internationally recognised expert Dr Alison Cook-Sather. The event focused on the transformative potential of authentic student-staff partnerships as a strategic approach to advancing student engagement, success, and institutional effectiveness.
Attended by academic staff, institutional leaders, student success professionals, and sector partners from across Ireland, the workshop featured a combination of keynote presentations, lightning talks, and interactive sessions. Through real-world examples and hands-on activities, participants explored how to build meaningful, inclusive, and sustainable collaboration between students and staff.
For the full event schedule and a complete list of lightning talk contributors to this slide deck, visit the workshop schedule.
We were both impressed and worried to witness the rapid escalation in the ability of tools like ChatGPT to conjure credible-seeming scholarly prose ex-nihilo. Rather than leaving the assessment strategy in MEEN3010 exposed to AI plagiarism, we decided to shift the focus towards a more authentic and interactive learning activity; a poster session.
During the Spring trimester of 2024, in the UCD ‘Robotics Design Project’ (EEEN10020) module with 54 first-year undergraduate engineering students, we deliberately revised the assessment strategy. We evolved a take-home assignment into a pair of supervised in-class exercises.
A. Hickey, C. O’Faolain, J. Healy, K. Nolan, E. Doheny and P. Cuffe, “A Threat Assessment Framework for Screening the Integrity of University Assessments in the Era of Large Language Models”, presented at 8th IEEE International Forum on Research and Technologies for Society and Industry Innovation, Lecco, Italy, September 2024
Y. Mormul, J. Przybyszewski, T. Siriburanon, J. Healy and P. Cuffe, “Gauging the Capability of Artificial Intelligence Chatbot Tools to Answer Textbook Coursework Exercises in Circuit Design Education”, presented at IEEE International Conference on IT in Higher Education and Training, Paris, France, November 2024
A. Hickey, C. O’Faolain and P. Cuffe, “Large Language Models in Power Engineering Education: A Case Study on Solving Optimal Dispatch Coursework Problems”, presented at IEEE International Conference on IT in Higher Education and Training, Paris, France, November 2024
Y. Mormul, J. Przybyszewski, A. Nakoud and P. Cuffe, “Reliance on Artificial Intelligence Tools May Displace Research Skills Acquisition Within Engineering Doctoral Programmes: Examples and Implications”, presented at IEEE International Conference on IT in Higher Education and Training, Paris, France, November 2024
The Facilitating Learning with Animation and Multimedia Engagement (FLAME) project provides a framework to easily design, author, produce and publish rich interactive 3D media to support teaching and learning. The media can be viewed on any device with a web browser.
Dr Ruth Hally received SATLE funding in 2023 to Document and Develop Community-engaged Learning (CEL) in the curriculum. She worked with four lecturers across UCC’s four Colleges to support them to embed CEL in existing modules. This video highlights work done with the UCC School of Applied Psychology.
This comprehensive, interactive and user-friendly online dashboard maps UCD infrastructure, activities and initiatives that have a sustainability remit, to raise awareness and promote sustainable practices on campus.
Curricular approaches to well-being are important and impactful, as universal supports for all students. This OER is a padlet of resources and talks from the April 2024 jointly hosted UCC and MTU seminar on this critical area for teaching and learning enhancement in Irish higher education.
This report has been prepared for circulation across the Green-Campus Network, Higher Education Authority and the National Forum for the Enhancement of Teaching and Learning in Higher Education. It can also act as a resource for individuals who are interested in ESD and sustainability.
This is a collection of supporting articles and videos that help staff to understand the relationship between Generative AI and Academic Integrity. These resources help staff to make sense of how authorship on assignments might be identified and understood.
Future proof your curriculum by embedding sustainability into your teaching practice or further integrating the Sustainable Development Goals (SDGs) into your curriculum. The SDG digital toolkit project will give you concise actionable resources to achieve this result while providing insights into the underpinning theories.
This publication collects the posters shared at the 2023 Learning and Teaching Showcase at University College Cork, 5 December 2023. The posters are grouped into five themes: student engagement, inclusive teaching, academic integrity, digital education and education for sustainable development.
This compendium captures examples of internationalisation of the home curriculum in TUS. It includes cases of internationalised modules; teaching and assessment practices that promote inclusive learning; collaborative learning and teaching projects involving international partners; and co-curricular intercultural competence initiatives.
The Toolkit includes an introduction to generative AI and lexicon of terms, guidelines for ethical use, recommended adjustments to common modes of assessment to mitigate against the potential risk of unethical use, and discipline-specific case studies of good practice that share innovative forms of learning, teaching and/or assessment.
This publication will be a helpful, collaborative resource to all teaching staff at and beyond TUS. It may also generate further ideas for improving practice and enhancing student engagement. This first compendium has led to further publications where ‘pedagogical communities of practice’ continue to share our knowledge.
The 10-dot Matrix is a quick and easy way to assess how well employability is embedded in classroom activities or module assessments. The video explains how to use 10 key criteria (4 graduate attribute criteria and 6 employability criteria), to quantitatively or qualitatively measure employability in your module or programme.
This OER provides teaching and learning material in technologies applied to sustainability and resilience system design solutions, in particular, electronics prototypes involving sensors and actuators.
The barriers to peace in terrorist societies can seem senseless to outside observers, and students of psychology and social sciences aim to gain knowledge to understand why. We present a role play exercise in which students take the perspective of terrorists or landowners based on the N. Ireland conflict, to promote their understanding.
This is a short introduction to ChatGPT for people teaching in higher education, created in January 2023 and updated until this version was saved in February 2023. The resource is a slide deck which you are free to modify and update (since this is a fast-moving topic). No prior knowledge of AI or chatbots is necessary to use the slides.
This Facilitator Checklist has been compiled from our experience as facilitators delivering the PACT Open Course with the National Forum. From our reflection, we created this resource to aid fellow facilitators save time and outlined key pre-Course, during-Course, and post-Course activities essential to the smooth running of all Open Courses.
Via the lens of graduate attribute development this toolkit highlights best examples of employability activities for higher education curriculum. Designed to enhance employability skills development as class activities and module assessments, namely via the Employability Superfoods, lecturers can enhance students’ employability learning with ease.
This OER investigates the role of digital technology in the acquisition of practical skills in health sciences. While it is commonly accepted that theoretical knowledge can be imparted using technology, how best to use technology to support practical skill acquisition is a growing area which presents many opportunities.
Show your students maths at work outside the classroom in Maths Week
This October, show your students how maths is relevant to their everyday lives with I’m a Mathematician!
Connect your students with people working in a diverse range of careers which use maths in this student-led enrichment activity.
Explore more: https://imamathematician.ie
This seminar presented an overview of current policy, research and practice relating to student wellbeing in higher education and how the curriculum can be leveraged to enhance wellbeing. It showcased a range of innovative curricular wellbeing initiatives in UCC and MTU.
The Fledgling Project reviewed assessment and feedback strategies of a final year early childhood studies professional practice placement in which students create and run a community-based parent and toddler group. A student practical guide was developed which includes feedback/guidance from past students, graduates, parents and employers.
This webinar begins a national conversation on how we understand the concept of an agile curriculum and what can be learned and shared across related projects and initiatives at national level.
This talk will explore these questions and the relationship between the growth of micro-credentials, new digitally-enabled models of education, and the drive to develop more work-ready graduates and 21st Century lifelong learners.
To help campuses ensure that their online courses are learner centered and well designed, a team of SUNY staff and campus stakeholders has designed the OSCQR rubric, a customizable and flexible tool for online course quality review.
To help staff in designing an effective blended approach, LEaD have developed an online resource to support staff in planning, designing, teaching and evaluating blended learning programmes, modules and activities.
A webinar session focused on supporting Online Learners & Group Work. This is particularly of high value to learn how to work in an online environment, and how to consider group work.
This resource is intended to prompt reflection on the breadth of potential assessment activity that can be used across the disciplines. Consider how your assessment strategy enables students to demonstrate their achievement of one or more learning outcomes and whether assessment activity is adequately aligned with workload.
In the words of the authors, “this project sought to address a key issue in third level Teaching and Learning, that of assessment and assessment feedback. Assessment strategies have been shown to have a large impact on shaping how students learn and how they develop key employability skills. Learning from best practice nationally and internationally, and research from staff, students and quality documents, this project has developed a set of recommendations which will enhance practices in, and experiences of, assessments and feedback in TU Dublin”.
This Quality Checklist is designed to support DCU’s commitment to providing all students with a transformative digital learning experience. The checklist is intended to be used alongside other quality assurance processes and guidelines to help enhance course design through critical self-reflection and formative peer review.