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The concept of open scholarship has radically altered the way in which academic research operates in Europe, providing as it does both opportunities and challenges for researchers. In addition, funders are increasingly demanding that researchers, must, as a pre-requisite to securing grant funding, have undertaken training in research ethics. Finally, there are increasing pressures on researchers to be aware of and comply with obligations under intellectual property and data protection law, and to ensure the proper management of their research data. This course seeks to provide researchers and research support staff with the tools necessary to navigate these issues.

Since March 2020 higher education has experienced one of the most disruptive phases in its recent history. In a sector typified by considered, researched and incremental change, overnight everyone began emergency remote teaching, learning and assessing. The dramatic shift resulted in positives and negatives, and posed a series of questions for students, staff and other stakeholders. Though still living through the pandemic, in March 2021 fifteen partners from a range of stakeholders across the sector agreed to work together to answer one shared persistent and urgent question: In the context of Covid-19, what have we learnt and what does it mean for the future of teaching and learning in Irish higher education?

OpenGame project (Promoting Open Education through Gamification) aims to contribute to the uptake of Open Education Resources and Open Education Practices among educators in Higher Education in an innovative and motivating way, through the developing of a gamified and situated learning experience on Open Education. It is a project funded by the Erasmus+ Programme of the European Commission. The main objectives of the project are:

1. Foster awareness of HE educators to adopt OEP in their daily teaching, by mainstreaming successful practices.
2. 2 Increase motivation of HE educators towards adopting OEP by providing an attractive and motivating environment.
3. 3 Develop capacity of HE educators to work with open approaches, through an engaging gamified learning experience

All the results of OpenGame Project can be found here: www.opengame-project.eu/results/

Introduction to Open Educational Resources (OER) & Open Licensing

A National Forum webinar -Introduction to Open Educational Resources (OER) & Open Licensing- took place on 11 June 2019. The webinar provided an overview of open licensing using Creative Commons licenses and featured the published resource, the National Forum Open Licensing Toolkit (itself an OER).

Resource: Using OER and OEP for Teaching and Learning

Using Open Educational Resources (OER) and Open Educational Practices (OEP) for Teaching and Learning’. This National Forum open resource was developed in partnership with colleagues across the Irish higher education sector.

LibGuide: Go Open: a beginner's guide to open education

The Go Open project is a collaborative project based in Dublin City University (DCU) and comprises team members from DCU Library, Open Education Unit and the Digital Learning Design Unit. The project aims to support the DCU Community to engage with open education practices in their teaching, research and support activities.