Go Open: A beginners guide to open education

Description

In this short guide, the authors aim to give you an introduction to the area of open education, so that you can engage with open education practices in your teaching and support activities and to Go Open!

Benefit of this resource and how to make the best use of it

The guide is structured around five key questions about going open: 1. What is open education? ; 2. What are open teaching and learning practices? ; 3. What is Creative Commons licensing? And How do I use it? 4. What are OER? ; 5. How do I find and use open resources?. Each section gives a short definition of the key concept, some analysis of the literature and some examples and resources of open education practice for you to engage with in more detail.

Related OER

The goal of stimulating and promoting the creative capacity of both students and staff in higher education is at the core of this project. This initiative aims to foster a culture of creativity in higher education, building the capacity of staff so that they have greater awareness about the nature of creativity, how it applies in their particular discipline, and how they can actively cultivate it in their students.

The challenges stemming from our rapidly-changing, and increasingly unscripted world, demand that higher education institutions reflect upon the competencies which students will require in order to thrive in this context. Coupled with traditional discipline-specific knowledge, there is a growing demand for graduates to develop and demonstrate a variety of transversal competencies, among which is creativity; that is, the ability to generate ideas and outputs which are perceived as both novel and valuable within a given context. As such, educators have an important role to play in creating a culture which fosters creativity, including modelling creative practices and behaviours, establishing conditions which promote creativity, and developing students’ belief in their own creative potential. Indeed, this project is based on the principle that everyone has creative potential which can be actively fostered.

Credene Project

CC BY

Tutors is an professional and intuitive platform for the creation of compelling educational content. It is open source, well documented and now used by upwards of 160 modules at Waterford Institute of Technology. The platform employs the latest thinking in the production of media-rich web content, with a focus on delivering a simple, easy to navigate, elegant and compelling student experience. A central goal of Tutors is to fostering the sense on an online community of learners. These interactions are promoted by a set of non-intrusive measurements (we call TutorsTime) which help students and educators understand the use of the student’s time on a module.

A book chapter was also published as part of the initiative, which can be found here https://reader.tutors.dev/#/talk/wit-hdip-comp-sci-showcase.netlify.app/unit-3/talk-1-course-philosophy/course-philosophy.pdf

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URL: https://zenodo.org/record/4593103#.YHmb8u9Kjm9

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