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A self-paced resource introducing Articulate Rise 360, an authoring tool for creating interactive, mobile-responsive e-learning content. Covers content design principles, interaction types, accessibility features, and publishing workflows. Designed primarily for instructional designers, educators, and professionals new to Rise.

A self-study resource addressing healthy relationships with digital technology, addressing digital addiction, privacy concerns, work-life balance, and digital identity management. Includes scenarios exploring real wellbeing challenges. Emphasises positive and negative impacts of digital participation. The primary audience is university students.

A self-paced resource teaching video planning (pre-production), recording (production), editing (post-production), and ethical considerations for academic video use. Covers accessibility in video (captions, descriptions), equipment options, and practical workflows suited to diverse contexts. The primary intended audience is students.

A 45-minute comprehensive foundational lesson on digital accessibility principles, inclusive content creation, and available assistive technologies at university level. Collaboration with Educational Assistive Technology Centre, UL, launched for Global Accessibility Awareness Day. The primary intended audience is students.

A foundational, interactive guide to spreadsheet essentials covering data entry, formatting, basic formulas, functions, and chart creation. Features keyboard navigation, accessibility options, and read-aloud functionality for inclusive learning. Designed for beginners and those seeking a refresher. The primary intended audience is students.

Practical self-paced lesson introducing effective prompt writing techniques for students new to genAI tools. Covers prompt structure, iteration, critical evaluation of output, and ethical considerations. Teaches effective genAI communication techniques. Primary intended audience is university students.

An interactive, beginner-level, asynchronous resource designed to equip students with foundational knowledge on genAI ethics, applications, and academic use. It covers genAI fundamentals, responsible use, academic integrity considerations, and practical scenarios. The primary intended audience is university students.

BSEditor is a multi-platform software tool designed to aid educators in the creation of computer-based quiz questions. It provides a powerful editor to easily control every detail of a question, from integration of files and images, to elaborate scoring approaches.

Blender is a free and open-source 3D creation suite that supports Windows, macOS, Linux, and other platforms. It is widely used for creating animated films, visual effects, 3D models for printing, motion graphics, video games, and virtual reality content. This guide acts as an introduction to becoming familiar with Blender.

The Data Loom: Crafting Stories with Code, Yarn and Print is an open educational resource that reimagines data visualisation through tangible, artistic, and embodied practices. Instead of visualising numbers on screens, this project guides learners to materialise datasets using yarn, a miniature 3D-printed loom, and the art of weaving.

The HTML & CSS Cheat Sheet is a quick-reference site designed to support first-year web development students. It gathers together all the key terminology and concepts introduced during the semester, making it easier to revise and apply them when building websites.

HTML & CSS Cheatsheet

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This GenAI Learning Hub was developed with students, for students, to support the responsible and effective use of generative AI. Topics are divided across three main sections to aid understanding of GenAI before use, during use, and in relation to assessment. While aimed at students, this resource will be useful to anyone using GenAI.

GenAI Learning Hub

CC BY-NC

This compendium comprehensively brings together the components needed by higher education institutions (HEIs) when developing comprehensive frameworks for managing cases of academic misconduct. It serves as both a practical guide and a reflective resource, aimed at strengthening and promoting a culture of academic integrity.

This 12 lesson open course provides an introduction to the AI Fluency Framework and the four competencies of Delegation, Description, Discernment, and Diligence. c. 70 mins videos plus ungraded exercises & projects and reference handouts. Co-developed by University College Cork, Ringling College and Anthropic with support by HEA.

The VISIEN Framework Document is a strategic guide for integrating immersive technologies (AR, VR, MR, XR) into higher education. It offers practical guidance on curriculum integration, accessibility, collaboration, skill development, institutional readiness, and more to support transformative teaching, learning, and research.

TUS Sensory Awareness Guide delves into the often-overlooked challenges faced by individuals with sensory processing challenges, especially in academic settings. It focuses on creating sensory-friendly environments and offers actionable advice on everything from classroom settings to other student facing roles.