The VISIEN Framework Document provides a strategic, evidence-based guide for integrating immersive technologies, such as Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), and Extended Reality (XR), into teaching, learning, and research in higher education. Its core benefit lies in supporting institutions and academic professionals to adopt these technologies in a way that is purposeful, inclusive, and sustainable. By aligning immersive tools with curriculum standards, institutional strategies, and student learning outcomes, the framework helps bridge the gap between innovation and practical implementation. It promotes experiential and student-centred learning while offering scalable and adaptable guidance for use across individual modules, programmes, or departments.
Users can make the best use of the VISIEN Framework by beginning with a self-assessment to evaluate institutional readiness and identify existing strengths and gaps. Starting with a small-scale pilot, such as integrating immersive technology into one module or course, enables focused implementation and evaluation. The framework also encourages collaborative design involving academic staff, technical specialists, and students, fostering a shared approach to innovation. It supports educators in aligning immersive activities with pedagogical goals and assessment strategies while embedding inclusive design and Universal Design for Learning (UDL) principles. Continuous feedback and evaluation are recommended to assess impact and guide iterative development.
In academic settings, the VISIEN Framework can be applied in a variety of ways. For example, an educator in Engineering might use it to integrate interactive 3D CAD (Computer Aided Design) models into VR simulations, enhancing understanding of complex engineering designs and principles. Academic developers can facilitate cross-departmental workshops using the framework to help faculty teams redesign modules with immersive elements. Instructional designers in fields such as Animation and VFX might co-create virtual production environments that mirror industry workflows, supporting real-world skill development. In Pharmaceutical Science, programme leaders might first implement AR tools for lab safety training before scaling up to VR for simulating complex drug synthesis. Additionally, accessibility officers can use the framework’s UDL guidance to ensure that immersive content is accessible to all learners, including those with disabilities.
Overall, the VISIEN Framework Document acts as both a planning and action tool, guiding academic professionals in the responsible and effective use of immersive technologies. It ensures that these tools are not only integrated innovatively but also in ways that are pedagogically sound, inclusive, and aligned with institutional goals.