Several micro courses focused on learning in a digital age, digital literacies for online learning, digital citizenship, open education, copyright, open licensing, media literacies, digital skills.
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Several micro courses focused on learning in a digital age, digital literacies for online learning, digital citizenship, open education, copyright, open licensing, media literacies, digital skills.
A collection of Creative Commons licensed student success textbooks.
A collection of Creative Commons licensed natural science textbooks.
A collection of Creative Commons licensed education textbooks.
A collection of Creative Commons licensed arts textbooks.
A collection of Creative Commons licensed law textbooks.
A collection of Creative Commons licensed marketing textbooks.
A collection of Creative Commons licensed management textbooks.
A collection of Creative Commons licensed accounting textbooks.
A collection of Creative Commons licensed mathematics textbooks.
If based in NUI Galway, there is a a suite of OER publishing tools and platforms to create and promote your own open, free, and reusable OER learning materials. The aim is to provide access to OER creation and publishing for NUI Galway students and staff.
An EDTL project webinar detailing copyright law and open licenses for digital learning.
This guide has been developed in collaboration between the MU IUA Enhancing Digital Teaching and Learning Initiative and MU Library to provide an introduction to the benefits and challenges associated with finding, using and sharing OERs in Teaching, Learning and Assessment.
In this short guide, the authors aim to give you an introduction to the area of open education, so that you can engage with open education practices in your teaching and support activities and to Go Open!
This book represents a starting point towards curating and centering marginal voices and non-dominant epistemic stances in open education, an attempt at critical pluriversalism.
Developing an open educational resource for open research: Protocol for the PaPOR TRAIL project
This document, produced by OpenGame project with the support of the Erasmus+ Programme, aims to define the learning outcomes, course content, learning activities and assessment methods to be included in the OPENGAME gamified course. The contents on open education proposed here comprises 8 modules based on 8 competences. For each competence we have defined learning outcomes. The modules are built around the practices identified and described in IO1 (García-Holgado et al., 2020). In each module 3 practices are used to engage the trainees, having one as the main one, further explored, and two others to broaden the expertise in the area.