Curriculum Design

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This poster offers educators an overview of designing a syllabus on the Canvas learning management system that supports personalised learning pathways. It highlights (1) a gamified pedagogy grounded in gaming principles and (2) adaptive learning strategies using MasteryPaths.

The HEA Education for Sustainable Development Spotlight Series 2025: Case Studies Compendium brings together 115 case studies from higher education institutions across Ireland. It showcases how universities and colleges are integrating sustainability and the UN Sustainable Development Goals into teaching, research, curriculum design, assessment practices and community engagement. It offers a comprehensive picture of national ESD activity and provides an accessible resource for educators and policymakers seeking examples of practice-based innovation.

This resource presents AVINA, an automated visual novel generator using large language models to transform multiple-choice questions into interactive learning narratives. Designed for educators and students, it supports gamified training in academic integrity and ethical decision-making through adaptive storytelling and experiential learning.

The report – Generative AI in Higher Education Teaching and Learning: Sectoral Perspectives – was commissioned as part of the Higher Education Authority’s evidence-led approach to policy development.

The report captures the views of staff, students, and leaders across the Irish higher education system on the opportunities and challenges posed by artificial intelligence.

It brings together insights from ten thematic focus groups and a leadership summit, involving over 80 participants from across Ireland’s higher education institutions, alongside student representatives and sectoral stakeholders.

This resource captures insights through zine making from workshop participants at the Education after the algorithm symposium hosted at DCU on 21 February 2025, facilitated by Kate Molloy and Clare Thomson.

Symposium: https://hackthiscourse.com/symposium/?=1#/

Slides: https://docs.google.com/presentation/d/1TpNdJxnLij-bi8bInJfxJwAegR_JjKVa/edit?

This paper describes the foundational principles and design details of the student-staff partnership initiative launched by the Co-creating Inclusive and Equitable Teaching & Learning project, led by Dr. Anna Santucci and situated within the Centre for the Integration of Research, Teaching and Learning (CIRTL) at University College Cork (UCC).

This 12 lesson open course provides an introduction to the AI Fluency Framework and the four competencies of Delegation, Description, Discernment, and Diligence. c. 70 mins videos plus ungraded exercises & projects and reference handouts. Co-developed by University College Cork, Ringling College and Anthropic with support by HEA.

This e-book reports on a SATLE-funded project to explore the use of immersive technologies in Higher Education. It includes case studies, practical guidance and a brief review of the literature on immersive learning from the project team. It is intended for those considering using VR in their teaching, and for those who support learning.

This resource captures key insights from a full-day workshop held on 8 May 2025, hosted by the Higher Education Authority (HEA) and led by internationally recognised expert Dr Alison Cook-Sather. The event focused on the transformative potential of authentic student-staff partnerships as a strategic approach to advancing student engagement, success, and institutional effectiveness.

Attended by academic staff, institutional leaders, student success professionals, and sector partners from across Ireland, the workshop featured a combination of keynote presentations, lightning talks, and interactive sessions. Through real-world examples and hands-on activities, participants explored how to build meaningful, inclusive, and sustainable collaboration between students and staff.

For the full event schedule and a complete list of lightning talk contributors to this slide deck, visit the workshop schedule.

We were both impressed and worried to witness the rapid escalation in the ability of tools like ChatGPT to conjure credible-seeming scholarly prose ex-nihilo. Rather than leaving the assessment strategy in MEEN3010 exposed to AI plagiarism, we decided to shift the focus towards a more authentic and interactive learning activity; a poster session.

Y. Mormul, J. Przybyszewski, A. Nakoud and P. Cuffe, “Reliance on Artificial Intelligence Tools May Displace Research Skills Acquisition Within Engineering Doctoral Programmes: Examples and Implications”, presented at IEEE International Conference on IT in Higher Education and Training, Paris, France, November 2024