The work presented in this practice paper illustrates how the use of immersive 360o
video and photographs, viewed in virtual reality headsets or via 360o media players,
can enhance and broaden student knowledge and experience when undertaking
Project Based Learning (PBL) assignments.
This OER presents findings from a comparative study of novice programmers engaging in face-to-face and hybrid pair programming. It explores collaboration patterns, role switching, satisfaction, and challenges, offering evidence-based insights for educators seeking to prepare students for effective teamwork in modern hybrid software development.




