Learning Design in the Eye of the Storm

Description

A webinar which addresses the following questions: During the session, we will also discuss the questions: What is learning design in 2021 and post-pandemic? How does learning design differ from instructional design? What is next for the learning designer? What is the future of the learning designer’s role? Where does the learner designer fit in the new digital learning ecology? What barriers do learning designers face? How can reflective learning design improve student experience?

Benefit of this resource and how to make the best use of it

Indeed, today most teachers and educators work in an online learning environment, yet for many of them their immersion in online teaching was a necessary response to the global pandemic. Overnight we changed physical, traditional, learning environment to an online environment. This brought many challenges for teachers. A high number of them needed different and new skills and experiences in teaching as well as the support and collaboration with people of different backgrounds and expertise. Support units, learning technologists and instructional and learners designers now become more than ever in focus by extensively helping teachers to navigate this new environment and select appropriate tools for planned activities, to implement new pedagogies, and to design efficient, effective and enjoyable learning experience for their students. Learning designers across the globe led teachers out of the storm. The pandemic forced steps forward and an online pivot that were planned and foreseen for many years and prompted teachers everywhere into action by opening new opportunities for teaching and learning and highlighting the critical importance of learning design. In addition, it has moved the focus from content creation to the users learning experience supported by appropriate learning environments. How teachers navigated these pedagogical changes, what kind of challenges they experienced and what kind of support they required with designing their courses is the topic of this session.

During the session, we will also discuss the questions:

What is learning design in 2021 and post-pandemic?
How does learning design differ from instructional design?
What is next for the learning designer?
What is the future of the learning designer’s role?
Where does the learner designer fit in the new digital learning ecology?
What barriers do learning designers face?
How can reflective learning design improve student experience?

Related OER

Tutors is an professional and intuitive platform for the creation of compelling educational content. It is open source, well documented and now used by upwards of 160 modules at Waterford Institute of Technology. The platform employs the latest thinking in the production of media-rich web content, with a focus on delivering a simple, easy to navigate, elegant and compelling student experience. A central goal of Tutors is to fostering the sense on an online community of learners. These interactions are promoted by a set of non-intrusive measurements (we call TutorsTime) which help students and educators understand the use of the student’s time on a module.

A book chapter was also published as part of the initiative, which can be found here https://reader.tutors.dev/#/talk/wit-hdip-comp-sci-showcase.netlify.app/unit-3/talk-1-course-philosophy/course-philosophy.pdf

This new interdisciplinary 10 ECTS module for PhD students responds to an identified need for careers and employability support and was developed with industry partners. It supports PhD students with career planning, critical reflection and decision-making, enabling them to establish networks and build readiness for future careers in academia and/or industry. The module is in three streams (Careers, Skills and Work-based Learning) and features many innovative aspects:
– a blended learning design and 5 ECTS module option to give a flexible learning experience
– 5 interactive online sessions which build student employability skills
– 4 face-to-face sessions to enhance collaboration and engagement
– An online Skills Audit which helps students to critically reflect on, develop and articulate the skillset developed during their PhD and an Interview Practice Exercise to apply their interview skills to a role-play scenario
– a work-based learning experience that creates real value for industry partners and offers students valuable learning experiences that are not readily available elsewhere

A range of supporting activities enhance the student experience by encouraging shared and self-directed learning: online journaling and discussion boards; podcasts; videos; skills webinars and industry events. A new Industry Mentoring Programme (IMPART) was designed to complement the module.

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URL: https://www.youtube.com/watch?v=Wwy_YTc5WvM

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