Case Study H: Using Data to Identify Students that have not Accessed the VLE and Incorporating Feedback into Module
Educator Checklist: Designing Gamified Learning Experiences in Canvas
This Open Educational Resource (OER) provides educators with a practical checklist for designing gamified learning experiences in Canvas. Grounded in Self-Determination Theory, it offers actionable strategies to enhance student motivation, engagement, and participation by supporting autonomy, competence, and relatedness within an inclusive, student-centred learning environment.



