Connected catalogue
Initiatives
Browse teaching and learning initiatives, their funding and linked records.
VIRAL – Virtual Reality for the Acquisition of Language
Second-language learning (L2) in adulthood can pose significant challenges to learners (Legault et al., 2019). Though evidence has shown that…
Virtual Reality (VR) and Augmented Reality (AR) CoP
The aim of the project was to explore how immersive technologies might be used to enhance the student experience. As…
Virtual Reality demonstrations to support solid state physics
This project is centred on the development of a bespoke virtual reality (VR) capability to showcase key foundational concepts in…
Virtual Reality-based Learning Experience
Virtual Reality is the term used to describe 3D computer generated environments in which a person becomes immersed using a…

