Tutorial with a step of step guide on the development of 360 degree immersive video, with suggested equipment to use

[favorite_button]

Creator(s) (alphabetical)

Mary Moloney

Organisation(s)

Munster Technological University

Discipline(s)

Education, Engineering, Manufacturing and Construction, Teaching & Learning

Topic(s)

Accessibility and Inclusion, Digital Learning

License

CC BY-NC

Media Format

Website

Date Submitted

Submitted by

Export Resource Data

Description

360 Virtual Visit Tutorial with Mary Moloney – this tutorial has been made to assist others in making a virtual visit.

Benefit of this resource and how to make the best use of it

This video is a step of step guide on the suggested equipment to use, the technology steps to take including tricks to use and the traps to avoid in making 360 content.

Creative Commons Attribution-NonCommercial (CC BY-NC)

This work is licensed under a CC BY-NC license, permitting sharing and adaptation for non-commercial purposes with proper attribution.

https://creativecommons.org/licenses/by-nc/4.0/
? This citation is automatically generated and may require adjustment. Always verify it against your style guide.
Moloney, M. (24/01/2025). Tutorial with a step of step guide on the development of 360 degree immersive video, with suggested equipment to use. National Resource Hub (Ireland). Retrieved from: https://hub.teachingandlearning.ie/resource/the-development-of-a-reusable-learning-resources-library-of-immersive-360-degree-videos-for-programmes-in-the-built-environment-3/ License: Creative Commons Attribution-NonCommercial (CC BY-NC).

Adapting this resource? Share your version!

If you have modified or adopted this resource, share your version here. Tracking adaptations helps us measure impact and connects others with useful updates.

Related OER

This OER explores novice programmers’ experiences of pair programming across face-to-face, hybrid, and remote settings. It provides insights into collaboration, role switching, satisfaction, and challenges, helping educators and students understand how to effectively prepare learners for modern hybrid software development environments.

This OER guides students through human-in-the-loop software development, demonstrating how AI tools can be effectively supervised, refined, and integrated across the Software Lifecycle. Designed for computing educators and learners, it combines agile practice, teamwork, DISC awareness, testing, and critical reflection on human–AI collaboration.

This OER introduces students to designing and developing AI-powered assistants for agile software development using Flowise (no code). Learners as a team explore Retrieval Augmented Generation (RAG) and agent-based systems, applying AI to real-world agile practices while considering technical design, evaluation, and cost-aware decision-making