Collaboration and consultation are essential for whole-of-institution approaches. This resource outlines some of the colleagues that you may wish to consider working with to develop your approach.
This e-book reports on a SATLE-funded project to explore the use of immersive technologies in Higher Education. It includes case studies, practical guidance and a brief review of the literature on immersive learning from the project team. It is intended for those considering using VR in their teaching, and for those who support learning.