Institutions have access to vast amounts of valuable information. This guide details some of the many potential sources of data and how they can be used effectively
This e-book reports on a SATLE-funded project to explore the use of immersive technologies in Higher Education. It includes case studies, practical guidance and a brief review of the literature on immersive learning from the project team. It is intended for those considering using VR in their teaching, and for those who support learning.