Digital Pedagogy

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1 - 5 of 5 results

This Open Educational Resource (OER) provides educators with a practical checklist for designing gamified learning experiences in Canvas. Grounded in Self-Determination Theory, it offers actionable strategies to enhance student motivation, engagement, and participation by supporting autonomy, competence, and relatedness within an inclusive, student-centred learning environment.

The Manifesto for Generative AI in Higher Education is a living resource for educators, students, and institutions. It invites reflection and dialogue across thirty statements exploring teaching, ethics, and imagination – helping higher education navigate AI with curiosity, integrity, and humanity.

This resource presents AVINA, an automated visual novel generator using large language models to transform multiple-choice questions into interactive learning narratives. Designed for educators and students, it supports gamified training in academic integrity and ethical decision-making through adaptive storytelling and experiential learning.

The VISIEN Framework Document is a strategic guide for integrating immersive technologies (AR, VR, MR, XR) into higher education. It offers practical guidance on curriculum integration, accessibility, collaboration, skill development, institutional readiness, and more to support transformative teaching, learning, and research.