{
    "title": "AVINA: Automated Visual Novel Generation Using Large Language Models \u2014 An Interactive Framework for Gamified Academic Integrity and Ethics Training",
    "identifier": "https:\/\/hub.teachingandlearning.ie\/resource\/avina-automated-visual-novel-generation-using-large-language-models-an-interactive-framework-for-gamified-academic-integrity-and-ethics-training\/",
    "publisher": "National Resource Hub",
    "creators": [
        "Abraham Campbell",
        "Caoimhe Doyle",
        "Christina Killian",
        "Guerrino Macori",
        "Katie Wall",
        "Olateju Idowu",
        "Prachi Garg",
        "Th\u00e9otime Maillarbaux",
        "Xiaoyu Han",
        "Xuanhui Xu"
    ],
    "publication_date": "16\/09\/2025",
    "abstract": "This resource presents AVINA, an automated visual novel generator using large language models to transform multiple-choice questions into interactive learning narratives. Designed for educators and students, it supports gamified training in academic integrity and ethical decision-making through adaptive storytelling and experiential learning.",
    "file_url": "",
    "keywords": [
        "academic integrity",
        "artificial intelligence",
        "Digital Pedagogy",
        "Educational Games",
        "FAIR Game",
        "Gamified Learning",
        "higher education",
        "Integrity Training",
        "interactive learning",
        "Research Ethics",
        "student partnership",
        "Visual Novel Generator"
    ],
    "language": "en-US",
    "format": "text\/html",
    "dc_type": "Article"
}